Please use this identifier to cite or link to this item:
Authors: Zonenschein, Ruben
Gomes, Jonas
Velho, Luiz
DeFigueiredo, Luiz Henrique
Tigges, Mark
Wyvill, Brian
Keywords: Computer Science
Issue Date: 1-Mar-1998
Abstract: In this paper we present a method for applying 2D textures onto composite and articulated objects defined by implicit functions. The method generates a particle system associated with the gradient vector field of an implicit function which acquires texture coordinates at a support surface. By extending this method to composite objects, an implicit surface may change its shape in time, while maintaining texture consistency. This approach prevents the appearance of undesirable effects such as ghosting and artifacts at the blending parts of an implicit object.
Appears in Collections:Wyvill, Brian

Files in This Item:
File Description SizeFormat 
1998-617-08.pdf256.4 kBAdobe PDFView/Open

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.